Sims3 Animation Mods are HERE! http://www.ladymoiraine.com/forum/index.php?board=339.0
brand new version of revealing armors compatible with SOS
Thank you once again to all, for the positive feedback, its always appreciated.@htimreimerYeah, SOS has been carrying forms for that since v1.80, just wasnt implemented yet, and I'm letting Smurf having all the joy to mess up with MCM API to implement it in SOS. Since he's finally done with his schlong, he'll be focusing more on the code, checking bugs, and improve it for stability/performance issues.So I'm focusing in other stuff:I'm still missing the Specular maps (really not that relevant and should be easy to do) and I may tweak the Khajiit texture a bit, cause although its ok, and more important, seamless, I still think it could be better. But at least, both beast races now have proper playable textures, which also means that release date is also closer. xP
I hate to say it, but you've done a lot better than I could have done. I don't know how to use stuff like Zbrush and the like so trying to blend those parts would've been really difficult to do for me. Looks really good! I'd lighten up the Argonian glans a little though. It'd disappear in the shadows.
Quote from: RocketLombax on April 16, 2013, 04:09:47 PMI hate to say it, but you've done a lot better than I could have done. I don't know how to use stuff like Zbrush and the like so trying to blend those parts would've been really difficult to do for me. Looks really good! I'd lighten up the Argonian glans a little though. It'd disappear in the shadows.Would you prefer if I do a lousy texture instead? I can do it for you if you want to The black Glans was supposed to be a dark green, but I'm still scratching my head on how the diffuse vs SK (supposed to be SubSurface Scatter, but I actually think it works more like a tint/specular map), because I just can't get the right colours I want, to work properly, either in human, khajiit or argonian... Anyway, we are now mainly checking the code and review stability and performance issues... @Yanazake:Yes, I discovered that and Sounds of Skyrim after we renamed the mod from UMG to SOS, but it was such a pain to rename all forms names to SOS_ and it caused incompability issues with v1.7x, that I just said to myself screw it! besides SOS - Schlongs of Skyrim is a cool name... like SOS!! I need a Schlong!!!@htimreimerYes, I'm planning on releasing it at The Nexus, I doubt that it will be on GEMS, does that list even have Adult mods in it?? Anyway, I really dont care about having it on GEMS. If we do, so much the better...Anyway, I think that is reasonable to estimate a public release date by now, maybe in 2 weeks, SOS v2.x will be out.
the file is downloaded, but the video does not want to show.
Just a small video Smurf did for promo. Also, the mod now allows for shifting the penis up and down through key binds, to better fit animations from other mods:
omg, lppks like tentacles at some point... besides that... looks so freaking awesome
As per request, I have modified a post to remove a link that was caught in a quote.Nothing of the actual content of the person quoting has been touched, just the actual quote itself.Again, per request of the one that had been quoted.Just so yall know, cause anyone notices and freaks out. xDNow back to your regular scheduled Skyrim schlongs.
Anyway, I'm quite proud of what we have both achieved with SOS... It provides something that was still missing in Skyrim (jiggly and animated male parts). Enough with the boob mods! I want to have animated jiggly penises!
Here's the new corrected video link. Looks the same, but it isnt xP (dont ask me what it was wrong with the first one...)http://filesmelt.com/dl/sos-will-rise.mp4