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Author Topic: Lurker's Lair  (Read 3607 times)

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Darkened Angel

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Re: Lurker's Lair
« Reply #195 on: January 12, 2018, 11:16:44 PM »
Yeah, I put the settlers in uniforms once I have them set so I can keep track of who I still need to mess with. I give them laser rifles that are pretty decent. The problem is, the ones working the crops will try to shoot hostiles through the crops and tear them up. That's why I like having turrets on the outer perimeters.

Of course, with the GotY version and all the expansion content, I can make use of the dirt patches that I can put inside buildings so they won't do that, which is part of that overhaul I'm not sure about. I have a bunch of settlements because I was in the process of trying to get everything and make a connected trade route between them all, but I dunno if it's worth redoing them or just better to start a new game entirely.

* lurk *
Forever bound to serve LadyM, the Dark Goddess of the HoT.